Play it by ear: An immersive ear anatomy tutorial

Haley Adams, Jack Noble, William G. Morrel, Alejandro Rivas, Justin R. Shinn, Robert Labadie, Bobby Bodenheimer

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Scopus citations

Abstract

The anatomy of the ear and the bones surrounding it are intricate yet critical for medical professionals to know. Current best practices teach ear anatomy through two-dimensional representations, which poorly characterize the three-dimensional (3D), spatial nature of the anatomy and make it difficult to learn and visualize. In this work, we describe an immersive, stereoscopic visualization tool for the anatomy of the ear based on real patient data. We describe the interface and its construction. And we compare how well medical students learn ear anatomy in the simulation compared with more traditional learning methods. Our preliminary results suggest that virtual reality may be an effective tool for anatomy education in this context.

Original languageEnglish (US)
Title of host publication26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages836-837
Number of pages2
ISBN (Electronic)9781728113777
DOIs
StatePublished - Mar 2019
Externally publishedYes
Event26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Osaka, Japan
Duration: Mar 23 2019Mar 27 2019

Publication series

Name26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings

Conference

Conference26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019
Country/TerritoryJapan
CityOsaka
Period3/23/193/27/19

Keywords

  • Medical imaging
  • Spatial perception
  • Virtual reality
  • Visualization

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Media Technology

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