Raising parental awareneß about game-based learning

Yulia Piller, Jami Robert-Woychesin

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Scopus citations

Abstract

The main argument presented in this paper is that educators, researchers and school administrators must develop effective techniques to educate parents about potential benefits of digital game based learning. Authors suggest that one of the reasons schools are hesitant to introduce video games into the curriculum is the fear of parental objection. This paper provides a few suggestions on what factors might contribute to negative parental attitude toward video games in the claßroom; lack of experience with video game play, inadequate understanding of the complex nature of video games, limited knowledge about benefits of game play and negative media meßages are among them.

Original languageEnglish (US)
Title of host publicationCSEDU 2015 - 7th International Conference on Computer Supported Education, Proceedings
EditorsMarkus Helfert, Maria Teresa Restivo, Susan Zvacek, James Uhomoibhi
PublisherSciTePress
Pages385-389
Number of pages5
ISBN (Electronic)9789897581083
StatePublished - Jan 1 2015
Externally publishedYes
Event7th International Conference on Computer Supported Education, CSEDU 2015 - Lisbon, Portugal
Duration: May 23 2015May 25 2015

Publication series

NameCSEDU 2015 - 7th International Conference on Computer Supported Education, Proceedings
Volume2

Conference

Conference7th International Conference on Computer Supported Education, CSEDU 2015
Country/TerritoryPortugal
CityLisbon
Period5/23/155/25/15

Keywords

  • Benefits of Game-based Learning
  • Game-based Learning
  • Parental Involvement
  • Parents and Video Games

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Education

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